Indeed the new original model they made for the NSX looks awesome. They even got small details like the screw caps for the pop up lights in there lol.
Oh Yes I did create my actual lisence plate for the game lol.
Click on the pictures to see the high res versions of these. It's pretty awesome you can see the metal flakes in the paint lol.
My impression of the game so far has been good with a little bit of critiquing as well. I'm really liking the new drivitar ai in Forza 5. Even though this does cause more crashing and bumping into eachother during the races, it does feel like your racing against real people instead of ride on rail AI. Also I think the cut back in track count isn't as bad as it seems. In reality there are 14 "Locations" with about 37 variations of tracks from these 14 location. So far I don't feel like I've been driving the same tracks over and over yet although I did just start it. From the start I set difficulty to the max with no assist and so far it's taken me about 2 days to get a hang of the new physics engine. It definitely is harder to drive than in previous versions of the game. I've already spun out a couple times due to snap oversteer with the NSX which I felt didn't really happen much in Forza 1-4. So far I'm liking it and hopefully someone figures out a way to make fanatec wheels work on the xbox one cause I would love to try to use my wheel with this game.
Update: I just realized that the button sensitivity is located in the profile manager. I was able to tweak the sensitivity of the triggers for better control.
Oh Yes I did create my actual lisence plate for the game lol.
Click on the pictures to see the high res versions of these. It's pretty awesome you can see the metal flakes in the paint lol.
My impression of the game so far has been good with a little bit of critiquing as well. I'm really liking the new drivitar ai in Forza 5. Even though this does cause more crashing and bumping into eachother during the races, it does feel like your racing against real people instead of ride on rail AI. Also I think the cut back in track count isn't as bad as it seems. In reality there are 14 "Locations" with about 37 variations of tracks from these 14 location. So far I don't feel like I've been driving the same tracks over and over yet although I did just start it. From the start I set difficulty to the max with no assist and so far it's taken me about 2 days to get a hang of the new physics engine. It definitely is harder to drive than in previous versions of the game. I've already spun out a couple times due to snap oversteer with the NSX which I felt didn't really happen much in Forza 1-4. So far I'm liking it and hopefully someone figures out a way to make fanatec wheels work on the xbox one cause I would love to try to use my wheel with this game.
Update: I just realized that the button sensitivity is located in the profile manager. I was able to tweak the sensitivity of the triggers for better control.
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